Restores life by 450 and boosts score of all notes by 20.0% for the next 5 seconds
1992
5950
1740
5317
2148
6341
5880
17608
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
3412
12420
3357
12256
3362
12265
10131
36941
None
None
4344
10295
15195
3125
7869
11562
2812
7245
10629
10281
25409
37386
Life recovery (Score up)
Restores life by 450 and boosts score of all notes by 60.0% for the next 5 seconds
2782
7186
10539
4365
10337
15258
3034
7691
11294
10181
25214
37091
None
None
2799
6924
10204
2709
6747
9933
3312
7958
11753
8820
21629
31890
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
3396
12370
3407
12403
3327
12164
10130
36937
None
None
3535
13033
3694
13508
3482
12876
10711
39417
None
None
3704
13537
3472
12847
3535
13033
10711
39417
None
None
2484
6244
9153
2862
6995
10279
3744
8751
12906
9090
21990
32338
Score up
For the next 5 seconds, score of all notes boosted by +60.0%
3578
8770
12912
4213
10033
14804
2490
6607
9672
10281
25410
37388
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 500
2732
7086
10390
4506
10615
15675
2943
7507
11020
10181
25208
37085
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Pure members) until a GREAT note is hit, then score boosted by +80.0%