For the next 5 seconds, if life is 600 or above, score boosted by +40.0%, otherwise restores life by 300
4526
9007
13887
2802
5576
8751
2953
5876
9201
10281
20459
31839
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
4607
9167
14128
2873
5717
8962
2701
5374
8449
10181
20258
31539
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Cool members) until a GREAT note is hit, then score boosted by +80.0%
3365
10429
3397
10521
3369
10439
10131
31389
None
None
3600
7308
11316
2151
4367
6882
2799
5683
8866
8550
17358
27064
Score up
For the next 5 seconds, score of all notes boosted by +60.0%
2925
5881
9136
3150
6331
9812
2745
5517
8592
8820
17729
27540
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
2376
5916
2211
5505
2145
5341
6732
16762
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
1980
4931
2178
5423
2574
6408
6732
16762
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2997
5964
9231
3240
6448
9955
2943
5856
9069
9180
18268
28255
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 30.0% for the next 5 seconds
4465
8885
13706
2772
5516
8661
3044
6058
9471
10281
20459
31838
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
4607
9167
14128
2883
5737
8991
2691
5355
8419
10181
20259
31538
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Cool members) until a GREAT note is hit, then score boosted by +80.0%