For the next 5 seconds, score boosted by +110.0% until a GREAT note is hit, then score boosted by +90.0%
3403
10542
3369
10439
3359
10409
10131
31390
None
None
4324
8605
13286
3014
5999
9383
2863
5697
8932
10201
20301
31601
Score up
For the next 5 seconds, score of PERFECT notes boosted by +110.0%
3222
6477
10031
2718
5464
8509
2880
5789
8998
8820
17730
27538
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
2700
5427
8452
3330
6693
10357
2790
5608
8728
8820
17728
27537
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
3051
6069
9389
2709
5390
8372
3420
6806
10492
9180
18265
28253
Perfect lock (Score up)
All GREAT notes turn into PERFECT notes and boosts score of all notes by 30.0% for the next 5 seconds
2863
5697
8932
4375
8707
13442
2943
5857
9170
10181
20261
31544
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Happy members) until a GREAT note is hit, then score boosted by +80.0%
4344
8645
13345
3024
6019
9413
2812
5595
8779
10180
20259
31537
Score up
For the next 5 seconds, if life is 900 or above, score boosted by +110.0%, otherwise score boosted by +90.0%
2160
5421
2064
5181
1656
4156
5880
14758
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2997
5964
9231
3213
6393
9874
2880
5730
8881
9090
18087
27986
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 20.0% for the next 5 seconds
3213
6458
10003
2880
5789
8998
2727
5481
8536
8820
17728
27537
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds