BAD/MISS notes do not cause damage and boosts score of all notes by 30.0% for the next 5 seconds
4465
8885
13706
2883
5737
8991
2933
5837
9140
10281
20459
31837
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 60.0% for the next 5 seconds
4596
9145
14095
2883
5737
8991
2701
5374
8449
10180
20256
31535
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Happy members) until a GREAT note is hit, then score boosted by +80.0%
1962
4885
2196
5467
1902
4736
6060
15088
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds
3392
10510
3397
10521
3342
10359
10131
31390
None
None
2790
5608
8728
3285
6603
10221
2745
5517
8592
8820
17728
27541
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
4294
8945
14046
2873
6117
9812
3034
6441
10294
10201
21503
34152
Score up
For the next 5 seconds, score of PERFECT notes boosted by +110.0%, or +125.0% if your team consists of only Hello, Happy World! members
3420
7506
11192
2925
6522
9718
2835
6342
9448
9180
20370
30358
None
None
2160
5377
2010
5005
1950
4856
6120
15238
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2712
5397
8482
4607
9167
14128
2863
5697
8932
10182
20261
31542
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Happy members) until a GREAT note is hit, then score boosted by +80.0%
3014
5999
9383
4516
8986
13858
2752
5477
8602
10282
20462
31843
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 60.0% for the next 5 seconds