|
|
Min |
Max |
Trained |
Min |
Max |
Trained |
Min |
Max |
Trained |
Min |
Max |
Trained |
|
|
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
None
None
|
|
|
4022
|
9853
|
14483
|
3535
|
8884
|
13033
|
3133
|
8085
|
11835
|
10690
|
26822
|
39351
|
Score up
For the next 5 seconds, score of PERFECT notes boosted by +130.0%, or +145.0% if your team consists of only Happy members
|
|
|
4022
|
9853
|
11483
|
3175
|
8169
|
11963
|
3599
|
9011
|
13224
|
10796
|
27033
|
36670
|
None
None
|
|
|
3367
|
8350
|
12285
|
3034
|
7691
|
11294
|
3881
|
9373
|
13815
|
10282
|
25414
|
37394
|
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 500
|
|
|
2794
|
6217
|
9487
|
3094
|
6819
|
10394
|
3618
|
7870
|
11974
|
9506
|
20906
|
31855
|
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
|
|
|
2008
|
5500
|
|
2538
|
6817
|
|
2060
|
5629
|
|
6606
|
17946
|
|
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
2995
|
7810
|
11425
|
3821
|
9454
|
13888
|
3874
|
9559
|
14046
|
10690
|
26823
|
39359
|
Score up
For the next 5 seconds, score of PERFECT notes boosted by +130.0%, or +145.0% if your team consists of only Cool members
|
|
|
3191
|
6950
|
10560
|
3696
|
7954
|
12063
|
2910
|
6391
|
9723
|
9797
|
21295
|
32346
|
Life recovery (Score up)
Restores life by 450 and boosts score of all notes by 20.0% for the next 5 seconds
|
|
|
4043
|
9895
|
14547
|
3556
|
8927
|
13098
|
3196
|
8210
|
12024
|
10795
|
27032
|
39669
|
Score up
For the next 5 seconds, if life is 1000 or above, score boosted by +160.0%, otherwise score boosted by +110.0%
|
|
|
2485
|
6736
|
|
1975
|
5456
|
|
1949
|
5391
|
|
6409
|
17583
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
3175
|
8169
|
11963
|
4096
|
10001
|
14706
|
3524
|
8863
|
13002
|
10795
|
27033
|
39671
|
Perfect lock (Score up)
All BAD notes turn into PERFECT notes and boosts score of all notes by 110.0% for the next 5 seconds
|
|
|
3800
|
9412
|
13824
|
3895
|
9601
|
14107
|
2995
|
7810
|
11425
|
10690
|
26823
|
39356
|
Score up
For the next 5 seconds, score boosted by +135.0% until a GREAT note is hit, then score boosted by +125.0%
|