BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2727
5481
8536
3150
6331
9812
2943
5915
9189
8820
17727
27537
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
2736
5445
8454
2934
5838
9042
3420
6806
10492
9090
18089
27988
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 20.0% for the next 5 seconds
2832
5637
8840
2964
5899
9234
4385
8726
13468
10181
20262
31542
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Cool members) until a GREAT note is hit, then score boosted by +80.0%
2160
5421
2064
5181
1656
4156
5880
14758
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
3347
10373
3377
10462
3407
10553
10131
31388
None
None
3420
7506
11192
2925
6522
9718
2835
6342
9448
9180
20370
30358
None
None
4284
8525
13165
2984
5939
9293
2913
5794
9078
10181
20258
31536
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Pure members) until a GREAT note is hit, then score boosted by +80.0%
1992
5000
1818
4563
2070
5197
5880
14760
Perfect lock (Score up)
All GREAT notes turn into PERFECT notes and boosts score of all notes by 10.0% for the next 5 seconds